These were made for an unreleased skill-based gambling game, © Terrific Studios. The art director designed the characters, I created the base models, and an external contractor did the poly cleanup. I was also responsible for UV unwrap, as well as the visual/color design and creation of the textures. We needed strong silhouettes and distinct colors/patterns to make the fish easily identifiable due to the fast-paced nature of the gameplay. This was a fun exercise in character creation, so it's a bummer it didn't make it to the final release.